This is a hero vehicle I designed in September 2024 for the main character Hunter in my studio film in junior year.
The design was inspired by vintage automobile silhouettes, which I simplified and exaggerated into a more stylized, character-driven form. My goal was to create a car that felt playful, compact, and visually distinctive while still retaining the retro design language of classic vehicles.
I also designed and modeled the character Hunter.
This post includes part of the process from concept development to 3D modeling, including the final design sheet, clay renders, and wireframe views.
Role: Concept Design, Modeling
Software: Autodesk Maya, Photoshop